If you aren’t in the software development business, this post is not for you. These aren’t the droids you are looking for. Move along!
Once upon a time, it was Good Enough to have wicked good coding skills. Master programmers would hand out assignments to the rest of the team, who would code up the concepts and go their merry way. However, those times are long gone; not only are coding skills regularly taught in high school (all over the world), but even the higher level skill of programming to specifications, not designs, has become a commodity.
I personally believe that the best answer to the commodification of skills is refactor jobs and skill sets. With this in mind, I am thoroughly convinced that people who were once content to be “programmers” need to be “developers”– consumate professionals able to solve the “whole problem” and take a design task from concept to production.
The fundamentals of business and career growth remain the same: find a need and fill it. However, there’s no longer a need for 100% code jockeys. That’s OK; solving the real problem is more fun, and pays better. (Anyone who I have worked with over the years will recognize that I’m consistent on this point…and most of them have moved on to bigger and better things. If you are reading this, do drop me a line or post a comment.)
As always, best regards,
Dak
Categories: Dak · agile · design · people
Tagged: time management, value
The McKinsey Quarterly has a good interview with Brad Bird (director of The Iron Giant, The Incredibles, and Ratatouille). I’ve been following Pixar with great interest over the years, partly because I have a couple of old friends who work there (Hi guys!), and partly because I really believe in what they are doing (changing from being a software vendor in a niche market to being a major motion picture studio: brilliant!). In my opinion, Pixar is the poster child for the “eat your own dog food” school of management, and deserves their success. (How good is Renderman? Well, it’s good enough that we’ve won Oscars with movies we’ve built on it!)
In my experience, THE key issue on the performance of teams is to get the morale and the synergy of the teams going. This involves selecting the right people, keeping the great players in the team, and keeping the ideas flowing.
Here’s a great quote from the interview:
The Quarterly: It sounds like you spend a fair amount of time thinking about the morale of your teams.
Brad Bird: In my experience, the thing that has the most significant impact on a movie’s budget—but never shows up in a budget—is morale. If you have low morale, for every $1 you spend, you get about 25 cents of value. If you have high morale, for every $1 you spend, you get about $3 of value. Companies should pay much more attention to morale.
Brad is being very low-key here; the emphasis is mine. In my experience, this is exactly correct.
Read the rest of the interview for how and why Brad worked on morale.
What are you doing to increase the morale of your team (and your family, and the broader group of people you work with) TODAY? I’m talking about hugs and compliments; what are you doing to recognize people as individuals, to listen to them, and to make them feel listened to?
More later in the blog, on building a team of “Developers versus Programmers.”
Have a great weekend,
Dak
Categories: Dak · Worth reading · human-in-the-loop · inspiration · people · time management
Tagged: linkedin